Identity

Designer, thinker, craftsperson.

I'm Yuan Fang, a UX designer shaped by over 10 years of fine arts training, bringing strong visual judgment and taste to AI-native workflows, rapid iteration, and the translation of ambiguity into clear product direction.

My name literally means “Square and Circle.” In Chinese culture it represents balance — the square is logic, systems, and structure; the circle is empathy, flow, and the human experience. I bridge the gap between rigid technology and soft human needs.

MS @ UW HCDE ·  UX Designer @ Alibaba

Yuan Fang

Manifesto

How I work

01

Clarity before output.

Ground in users, data, and constraints first—then align with PMs and engineers so the first frames answer the right question.

Research · Data · Cross-functional alignment

02

Move fast, validate often.

Sketch early, prototype in tight loops, and slice ambiguity into testable pieces. Velocity and craft only clash when process gets fuzzy.

Sketch · Prototype · Validate

03

AI is the medium.

Models synthesize research and pressure-test directions; coding agents turn structure into UI; Figma is where the narrative ships.

Claude · Cursor · Figma · Midjourney · Stable Diffusion

Story

Design Journey

  1. 01 / 04

    It started with drawing.

    My first sketch was a character from Code Geass, done in primary school. By junior high I had a tablet. By high school I was experimenting with portraits, landscapes, and mixed-media installations. Making things — figuring out what they meant — was always the point.

    It started with drawing. — visual

    Primary school to high school

  2. 02 / 04

    Then it became something bigger.

    At Pratt in New York, the medium expanded: 3D rendering, Unity VR, TouchDesigner, physical computing. I built installations for New York Fashion Week. The real shift came when I worked on a mobile classroom for a Brooklyn environmental organization — taking something from a pencil sketch to a physical structure. That was the first time I felt what design actually does.

    Then it became something bigger. — visual

    Pratt, New York

  3. 03 / 04

    That led me to UX.

    My first UX project was a Design-a-thon: helping local artists sell their work. On-site interviews with small businesses, an AR platform that let them try artworks for free. For the first time, the thing I was designing was shaped entirely by listening. I wanted more of that.

    That led me to UX. — visual

    First UX project

  4. 04 / 04

    So I followed it to Seattle.

    I graduated with four years on the president's list, moved from New York to LA to Seattle, and enrolled at UW HCDE — building the vocabulary to do this work precisely: qualitative research, usability testing, accessibility, service design, visual communication.

    Visual experiments

    Visual experiment — widescreen panorama
    Visual experiment — narrow portrait study
    Visual experiment — wide architectural render
    Visual experiment — square composition
    Visual experiment — vertical interior board
    Visual experiment — broad landscape artwork
    Visual experiment — square graphic
    Visual experiment — vertical interior board
    Visual experiment — landscape detail
    Visual experiment — upright square frame
    Visual experiment — square composition
    Visual experiment — square composition
    Visual experiment — square composition

    UW HCDE, Seattle

Archive

Previous Artwork

Drawing, installation, and spatial experiments that shaped how I think about people and media.

New York Fashion Week Build

New York Fashion Week Build

Installation design for Fey Official Showroom

Experience

Path and craft.

Liner

now

Product Designer

2026

Alibaba Cloud

UX Design Intern

2025

Meituan

UX Design Intern

2025

White Noise Design Studio

Interior Designer

2024

Pratt Institute

Teaching Assistant of Art and Technology

2023

Education

Roots.

Graduate

MS, Human Centered Design & Engineering

University of Washington · Seattle

Undergraduate

BFA, Interactive Arts

Pratt Institute · New York City · President's List ×4

Next

Want to see the work?